V-Ray for 3ds Max — Exploring the metalness workflow

In this tutorial, Veso Mihaylov from the 3D team here at Chaos, shows you how to set up metal materials in V-Ray for 3ds Max. Watch to learn how you can create metal materials, using the metalness roughness workflow, and how tweaking different parameters can affect the overall look and feel of the material. See how you can add surface imperfections and details to your materials for even more realistic results, and how to quickly and easily create metal materials, using some of the presets that come with V-Ray for 3ds Max, apply the Chaos Cosmos render-ready materials, and more. Plus, you’ll also get familiar with the process of creating the metal materials in Substance Painter and transferring them to 3ds Max. 00:00 Intro 02:12 Setting up a metal material 04:33 Adding surface imperfections and details 05:19 Using material presets and Chaos Cosmos materials 06:54 Creating textures in Substance Painter Read more about metalness here -
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