#saveTF2 & why solving TF2’s bot problem isn’t that simple: a review of the current circumstances

Music: BananaSlug () channel discord --- channel patreon --- channel tracker --- [ todo list / current progress on upcoming videos / channel roadmap ] feedback --- custom files --- [ hud / crosshairs / hitsound / killsound / gfx cfg ] shounic 24/7 public tf2 server --- timestamps 00:00 summary of the situation 01:42 category 1: quick fixes 01:46 the treadmill problem 03:21 valve’s company size vs others 03:51 suggestion 1: ban all steam accounts with a specific name 05:03 suggestion 2: IP ban all the bots 05:49 suggestion 3: hardware ban all the bots 08:38 suggestion 4: invisible players to bait bots 09:52 suggestion 5: delete all the navmeshes 10:44 category 2: solutions 10:46 suggestion 1: captcha 12:34 suggestion 2: forms of human authentication 12:40 steam guard 13:45 phone number verification 14:23 identification cards 14:49 suggestion 3: stop tf2 linux support 17:38 suggestion 4: queue cooldown 18:54 suggestion 5: prime matchmaking 21:19 suggestion 6: trust factor 22:54 suggestion 7: VACNET 24:06 suggestion 8: csgo’s overwatch 28:23 suggestion 9: extremely invasive and aggressive anti cheat 31:00 suggestion 10: legal action - sue cheaters 32:56 category 3: interim solutions, imo 34:43 category 4: what i think they’ve been doing 36:39 this video’s intent ____ (some) references ____ june 16th patch gambling commission letters john mcdonald’s GDC talk gabe @ linuxcon 2013 valorant vs virtual machine protondb ido’s comment on Trust Factor big thanks to: uncle dane, mitch, tony bamanaboni, gold, loudlux, hoste, mountain, & doomy for various help on the video FAQ: Q: How did you make that? What editing software do you use? A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
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