This tutorial series covers everything that you will likely ever need, to understanding how to create terrains in Houdini. Starting from foundation layer of HF nodes and their functions, to using generated masks to create textures in COPs, to scattering geometry using said-masks, to applying and rendering them in a LOPnet with Karma.
See the rest of the videos and download the project file here:
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1 month ago 00:06:24 0
[2] 01_how-to-look-at-levels 05_basic-pathing
1 month ago 00:10:45 0
40 - Map Range Node
2 months ago 00:03:21 0
3. Your First Coroutines
2 months ago 00:03:28 0
3.3. Gather Inspiration & Research
2 months ago 00:14:15 0
2 -Lesson 34 - Atlas Mapping for Bookshelf & Sculptures
2 months ago 00:09:09 5
- Looping Terrain
2 months ago 00:05:33 2
2 - Landscape material SP
2 months ago 00:09:25 0
Chapter 4 - Creating a forest path (3.2), Lecture 71 - Lecture 20 Changing light and shape terrain
2 months ago 00:10:03 0
Chapter 4 - Creating a forest path (3.2), Lecture 57 - Lecture 06 Working with Mtree
2 months ago 00:14:45 0
Chapter 4 - Creating a forest path (3.2), Lecture 74 - Lecture 23 Shaping terrain and adding rocks
2 months ago 00:11:52 0
Chapter 4 - Creating a forest path (3.2), Lecture 69 - Lecture 18 Adding trees on terrain
2 months ago 00:12:22 0
Chapter 4 - Creating a forest path (3.2), Lecture 68 - Lecture 17 Importing trees and shaping terrain
2 months ago 00:09:38 0
Chapter 4 - Creating a forest path (3.2), Lecture 63 - Lecture 12 Merging branches with tree trunk
2 months ago 00:11:44 0
Chapter 4 - Creating a forest path (3.2), Lecture 64 - Lecture 13 Blending tree materials and adding tree twigs
2 months ago 00:09:37 0
Chapter 4 - Creating a forest path (3.2), Lecture 59 - Lecture 08 Blending tree material