In this beginner shader tutorial, we go over the Minimum, Maximum, Clamp, and Saturate Nodes. For each node, I explain what the node does and show several examples of how they can be used in Unreal5 and Unity.
Here’s last week’s video - View, World, Object, and Tangent Space:
And here’s the playlist for the whole series:
Learn more!
Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
Background Music
Sappheiros & Almaa - Dreams
#UnrealEngine #shadergraph #clamp