Real-time architecture (Archviz) with Unreal Engine 4 Cinematic Part 1

This architecture cinematic was rendered in real-time using Unreal Engine. The digital assets are to scale and were created using Solidworks and measuring existing real life objects. All textures are physically based and created with Substance Painter and Designer. You can download it here if you’re on PC and wanna walk around it: WASD keys and mouse move you around. Music by Kai Engel: Archviz,
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