How to Sculpt Realistic Scales with Painter and ZBrush

Get Damien Guimoneau’s incredible Trex Model here: Learn how to make realistic scales and details in ZBrush using Painter and Mari. This workflow is incredibly useful as you’ll get more natural details than you can either with only Painter or with ZBrush. By combining the two software into a powerful workflow, you can make natural details in a fast and reliable manner. Timestamps: 01:48 - Grading photos in Photoshop 05:57 - Projecting textures in Substance 3D Painter 09:47 - Projecting textures in Mari 10:45 - Warp Projection in Substance 3D Painter 12:46 - Importing textures in ZBrush 15:19 - Applying the textures as displacement in ZBrush 16:49 - Enhancing the textures by sculpting in ZBrush ▶ SUBSCRIBE | ▶ MARKETPLACE | ▶ FREE Tutorial Chapters |
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