Compilation all gameplay and trailers cinematics of resident evil 4!!
The new gameplay would begin with Leon Kennedy infiltrating a massive castle owned by the game’s primary antagonist, Saddler. The castle would be significantly larger than any other location in the game and feature a maze-like layout with various secret passages and hidden rooms.
To navigate through the castle, Leon would need to use a new grappling hook mechanic that allows him to climb walls, swing across gaps, and access hard-to-reach areas. Additionally, the game would introduce a new stealth mechanic that would allow Leon to sneak around enemies undetected, giving players the option to avoid combat altogether or get the drop on unsuspecting enemies.
As Leon makes his way through the castle, he encounters several new enemies, including mutated castle guards armed with medieval weapons and a new type of parasitic creature that can latch onto Leon and drain his health. Additionally, Leon would have to face off against a new mini-boss called the Garrador, a fast-flying enemy that can swoop down and attack Leon from the air.
The climax of the gameplay would feature two intense boss fights against Krauser and Garrador. In the first fight, Leon would face off against Krauser in an epic knife fight. Krauser would be able to block and dodge Leon’s attacks, requiring players to use quick reflexes and strategic timing to land hits. In the second fight, Leon would face off against the hulking Garrador, a giant enemy with a metal face mask and deadly claws. Players would need to dodge his powerful attacks while trying to find his weak spot and take him down.
Overall, the new gameplay would add a significant amount of depth and variety to Resident Evil 4, giving players new ways to navigate environments, engage in combat, and face off against challenging bosses.