Monstrous

A 3D showcase of an original creature design I whipped up. Sculpted in Blender and Zbrush, textured in Substance Painter. For the building destruction I used the RDB plugin, which is pleasently good - and will definitely be experimenting with more kablamo physics. The house was built from scratch, and the foliage is from the vegetation plugin on blendermarket. Music from a certain RTS series. As always - please if you can support me anyway which you can- as it seems with everything going on - VFX artists are not doing so great with strikes, brexit, war and every other thing the newspapers seem to say. INSTAGRAM: EMAIL: @ PATREON: TWITTER:
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