Ubisoft Forward offered us our first chance to look at actual gameplay from Assassin’s Creed Shadows, along with an initial taste of the latest revision of the series engine - presumably a new version of Anvil. Oliver Mackenzie breaks down the trailer, offering thoughts on the technological innovations Ubisoft delivers with the first next-gen only AC title.
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00:00 Overview
00:45 Ray Traced Global Illumination
03:19 Shadows and Reflections
05:09 Virtualised Geometry and Destruction
07:04 Performance and Image Quality
09:14 Conclusion