Taking a Rigged, Animated Character from C4D to Unity Video Tutorial - Part 2

Visit to get Part 1 or to view this in higher res. Weighting a characterIn the second part of this tutorial we will use the weight tool, to clean up the auto weighting of the mesh to the bones. This ensures the right part of the mesh moves with the correct bone so that we can animate the rig correctly. Part 2 of 3.
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