Path Traced Global Illumination in Zelda BOTW, Splatoon & Mario Kart 8

Thanks to the release of Path Tracing and Ray Tracing Shaders for use with Reshade. Path Traced Global Illumination is now possible in Cemu Emulator. In this video I am showcasing how well this shader works in games like The Legend of Zelda Breath of the Wild, Splatoon and Mario Kart 8 Zelda BOTW 0:01 Splatoon 6:56 Mario Kart 8 9:32 All credit for the creation of thes shaders goes to Pascal Gilcher (Marty McFly) & if you want to support developement and gain access to the Alpha/Beta Verion of these sh
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