Introduction to ShaderFX in Maya LT -- Beginner part 2

Sample Asset, Obelisk: In this series Chris Perrella, effects artist in the games industry, gives an introduction to using the ShaderFX node-based shader editor within Autodesk Maya LT. In this video, Chris walks through the basic nodes available to artists in ShaderFX and gives examples of their effects using an environmental art asset. Don’t forget to download the Obelisk asset if you
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