How to Make a Save and Load System in GameMaker

In this GameMaker tutorial learn how to code a save and load system into GameMaker. It will work with any game. You’ll learn how to implement: * Writing and reading variables as text files * Using structs & JSON * Saving and loading multiple objects / rooms * Using buffers Big thank you to Josia for the tutorial: 👉 Download the GameMaker project: What is GameMaker? 👀 ----------------------------------------------------- GameMaker is the industry’s premier 2D game engine, used by thousands of developers every day to create indie gaming classics like Undertale, Hyper Light Drifter, and Chicory: A Colorful Tale. It’s completely free to download and keep forever, with dozens of written guides and video tutorials to help you bring your games to life. When your project is complete, you can publish your creations to all major platforms, including PlayStation 5, Xbox Series X|S, and Nintendo Switch. 👉 Get GameMaker:
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