[TAS] Zero Tolerance Genesis in 19:51 by Dimon12321
Finally! This is a tool-assisted speedrun of the first person shooter Zero Tolerance, created by Technopop in 1994.
Objectives:
* Emulator Used: GENS-rerecording v11a
* Take damage to save time
* Luck manipulation
* Al manipulation
* Genre: First Person Shooter
Game mechanics:
* This game has damage randomizer.
* Enemies and doors aren’t physical bodies. You can actually go through them.
* Enemies (excepting bosses and hydacas) always attack at the same time.
* Enemies don’t respawn and boss’ health doesn’t regenerate if the player died.
* Enemies can speed up or change direction if they were been damaged.
* This game has all 3 spaces. The player can jump over hydacas (Longer: crabs!) or crouch under them.
* Weapon damage depends on distance and player’s position, but partially reimbursable if the character has skills to this or that type of weapons.
Weapon damage:
* Handgun/Shotgun: 1-2
* Pulse Laser: 1-3
* Laser aimed gun (MAC
1 view
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