Procedural Fabric w/ Fuzz and Cloth Simulation

FABRIC TIME! Head to to save 10% off your first purchase of a website or domain using code derrk In this video we’ll go step by step to create a relatively simple fabric shader in Blender. From there we’ll add in a particle system to add some fuzz to it. At the end of the video I’ll also show how we can use Blender’s Cloth Simulation to set up a backdrop object for use in product rendering and more. Don’t miss this one! Find me online at Patreon [tutorial files] Instagram [more regular updates extra content] Behance [more work] 00:00 - Intro 00:30 - Getting Started 01:08 - Basic Shader Settings 02:18 - Magic Texture 05:19 - Wave Texture 08:15 - Noise Texture 12:02 - Fuzz [Particle System] 14:55 - Fuzz Material 18:19 - Cloth Simulation 22:36 - Frame the Sh
Back to Top