Modeling and Texturing an Ancient Greek Helmet 09 - Rendering
Get the whole course package with final model and project files:
Get Zach Reinhardt’s CGBoost Blender Launch Pad here:
Welcome to the last part of this helmet video tutorial series! Today we will learn how to export the Substance Painter textures and use them in Blender, as well as go back to Painter and finalize the textures.
Here, the project files you’re looking for:
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