In this video, I’m trying to make a game like it’s 1993.
After a quick overview the vague and unrefined idea I have, I give a short overview of the tools I considered.
In the end, it’s more of a tech demo than a game. Who would’ve thought it’s more involved than just writing some code?
Find the binary and source code here on my website:
This season was a bit of a crunch, but I wanted to get these first three videos out for #doscember
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Timestamps:
00:00 The “Plan“
01:25 Tools
04:00 Making the game