New In Houdini 20: Feathers 03 - Simulating And Rendering
Houdini 20 is out and the literal poster child of this release is the new Feather workflow. And this really is a whole workflow, because it offers tools not only for creating feathers but also for creating a whole plumage, simming and rendering. So, let’s take a look at all of it.
In this episode we’ll simulate our groom using Vellum and finally bring our character into Karma for rendering.
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