The New Suppressor Damage Is A Mess - Rainbow Six Siege
With the launch of Rainbow Six Siege’s latest Season (Y6S3 Crystal Guard) there will be three fundamental updates that will affect the effectiveness of almost every single gun in the game: The new health system, standardised damage drop-off and unified suppressor damage. I have tested all three changes and the first thing I discovered was that the designer notes were full of errors and omissions... as it turns out, the suppressor damage is not unified at all and there are several exceptions to the standardised damage drop-off that were not mentioned in the notes. So in this video, I first address the shortcomings of the patch notes, before I move on to the analysis of what all of these changes will mean for the effectiveness of each gun in Rainbow Six Siege.
Updated damage stats:
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