Benchmark - iGPU - Tomb Raider - Integrated Benchmark

Hardware: - CPU: Intel Core i7-6700K - GPU: Intel HD Graphics 530 Software: - Overlay, Capture: MSI Afterburner, RivaTuner Statistics Server - Game: Tomb Raider - Engine: Crystal Engine Graphics Settings: - Resolution: 1920x1080 - Graphics API: Direct3D 11 - Screen Mode: Windowed Full Screen - V-Sync: Off ___________________________________________ Quality Settings: RenderAPI = 0 Fullscreen = 1 ExclusiveFullscreen = 0 AspectRatio = 0 Brightness = 977 Contrast = 500 VSyncMode = 0 FullscreenWidth = 1920 FullscreenHeight = 1080 FullscreenRefreshRate = 60 AdapterId = 0 DX11AdapterId = 0 DX11OutputId = 0 StereoEnabled = 0 StereoDepth = 500 StereoStrength = 500 TextureQuality = 4 BestTextureFilter = 2 HairQuality = 0 AntiAliasingMode = 1 ShadowMode = 0 ShadowResolution = 0 SSAOMode = 0 DOFQuality = 0 ReflectionQuality = 2 LODScale = 0 EnablePostProcess = 0 EnableMotionBlur = 0 EnableScreenEffects = 0 EnableHighPrecisionRT = 0 EnableTessellation = 0 EnableGDI_Cursor = 1
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