RPCS3 (Build 12300) Emulation Video on R5 1600AF + RX 550 4GB (Settings on Description)
0:00 ~ 6:30 - Dante’s Inferno
6:36 ~ 10:25 - Tales of Xillia
10:28 ~ 17:59 - Tales of Xillia 2
The reason why i recorded almost 6 mins of footage for every one of them was because i believe showing different sections of the games might show some performance variance and make the video more solid.
Dante’s Inferno:
CPU
PPU Decoder: LLVM
SPU Decoder: LLVM
Additional Settings: SPU Cache
SPU Block Size: Mega
SPU Threads:3
Thread Scheuduler: Operating System
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GPU
Renderer: Vulkan
Framelimit:60
Resolution Scaling: 150%
Shader Mode: Async
Additionla Settings: Multithreaded RSX
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Tales of Xillia 1 and 2:
CPU
PPU Decoder: LLVM
SPU Decoder: LLVM
Additional Settings: SPU Cache
Lower SPU Thread Priority Enabled
SPU Block Size: Mega
SPU Threads:2
Thread Scheuduler: Operating System
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GPU
Renderer: Vulkan
Framelimit:60
Resolution Scaling: 150%
Shader Mod