Modeling for Animation 05 - Sculpting the Face!

In this video, we construct a simple blocking of the face using primitive shapes, then remesh the model in order to sculpt! I talk about the considerations to make while sculpting and also offer a few insights about the process. We then cap it off by giving it a nice shiny material for rendering out a concept image! Intro (00:00) Blocking (00:50) Remeshing (05:50) Sculpting - Smoothing the Remesh (07:50) Sculpting - Blocking the Eye Sockets (09:20) Sculpting - Adding the Eyeballs (11:20) Sculpting - Adding the Eyelids (12:40) Sculpting - Refining the Face (16:50) Sculpting - Refining the Lips (18:20) Sculpting - Refining the Ears (20:37) Modeling in the Eyebrows and Lashes (24:20) Test Renders Concluding thoughts (27:20)
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