In this episode we talk about how to achieve masking in GLSL the shading language used to render content in WebGL. We discuss how to manipulate colors in fragment shaders as well as the alpha channel. We also discuss using vertex coordinates with UV’s and bringing in textures as masks. We also explore examples of how masking can be used to make interesting effects in WebGL.
Download the demo files here:
4 views
1811
506
2 months ago 00:04:45 1
Hollywood Undead - Hollywood Forever (Official Music Video)
2 months ago 00:02:40 1
Traffic warden in Lewisham threatened a man without knowing he was on camera #viral #Lewisham
2 months ago 00:02:49 2
Mufasa: The Lion King - I Always Wanted A Brother {Leaked Song} [2D] {1994/2024}
2 months ago 01:50:44 1
Michael Jackson | Live in Rome - May 23rd, 1988 (4K Remaster)