Dragon Game Project in UE4. Update 2 - The Blue dragon
Quick demo of what has been done so far:
-We finally managed to add one more dragon mesh - meet the Blue one! Now with wiggly ears!
-Improved health stat component for humanoids.
-Improved animations for dragons, now can sneak.
-Fixed interactions with humanoid in multiplayer mode
-Improved multiplayer mode (although still requires a lot of work)
-New map for testing.
-Minor improvements mostly for MP
P.S. Lags of client in MP is mostly because of bad perfomance of my laptop, where I ran the second client.
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