Dragon Game Project in UE4. Update 2 - The Blue dragon

Quick demo of what has been done so far: -We finally managed to add one more dragon mesh - meet the Blue one! Now with wiggly ears! -Improved health stat component for humanoids. -Improved animations for dragons, now can sneak. -Fixed interactions with humanoid in multiplayer mode -Improved multiplayer mode (although still requires a lot of work) -New map for testing. -Minor improvements mostly for MP P.S. Lags of client in MP is mostly because of bad perfomance of my laptop, where I ran the second client.
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