Demystifying Post-Production: UV Workflows – Unwrapping a Character in Cinema 4D – Week 3
DPP: UV Workflows – Unwrapping a Character in Cinema 4D – Week 3
Join us for an exciting series of live streams about UV and texturing workflows in Cinema 4D and ZBrush. In this series, we will guide you through the basics of UV editing and texture projections. Based on a series of useful projects, we are also going to go through the whole process of unwrapping characters, organic, and hard surface objects.
Demystifying Post-Production: UV Workflows – Unwrapping a Character in Cinema 4D
Join us for another exciting live stream about UV workflows in Cinema 4D. This time, we will show how to unwrap a character. You will learn various selection workflows that will help you unwrapping organic objects.
00:00:00 Waiting loop
00:02:36 Welcome
00:03:43 Housekeeping
00:05:23 Today’s Theme
00:06:34 Artista, UV Unwrap Intro
00:06:41 __ Follow along, Asset Browser
00:07:04 __ First inspection, multiple obj [1]
00:08:19 __ Starting over, delet
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