Plasticity | Basic Modelling Operations Part 2
Short tutorials covering the basics of all the Plasticity modeling tools. Chapters included below.
00:00 Radial Array
00:31 Rectangular Array
00:57 Duplicate Command
01:16 Alternate Duplicate
01:36 Duplicate Place and Align
02:11 Create Lines with Fixed Length
02:32 Create New Geo Equidistant from Existing Geo
02:52 Create Rounded Caps on Cylinders
03:08 Flatten Faces and Join Points with the Scale Tool
03:34 Wrap Face and Unwrap Face Commands
04:05 Draft Face
04:25 Delete Face(s)
04:40 Boolean Operations
05:37 Boolean Keep Tools
05:54 Mult-Target Booleans
06:18 Sprial Tool
06:58 Text Tool
07:18 Taper Solids
07:28 Explode Command
07:46 Extend Edge
08:05 Join and Unjoin Commands
08:29 Mirror Tool
09:07 Patch Holes
09:25 Plasticity Beveling Control Points
09:43 Hollow Solid
10:00 Isoparm
10:31 Drag and Drop Materials
10:46 Delete Redundant Topology
11:06 Freestyle Move
11:39 Move to Origin
12:01 Move Rotate Scale Freestyle
12:37 Move Rotate Scale Pivot
13:00 Rotate Tool Reset to Worldspace
13:15 Adjust Rotation Pivot
13:40 Circle Cylinder Regular Polygon Tool Orientation