Dead Space | Refining Lighting Effects | Art Deep-Dive Part 4 (2022)
This livestream may contain content inappropriate for children.
Motive invites you to the last in their series of early looks at the development of the Dead Space™ remake and what goes into the remake of a game. See more art deep-dives here:
In this segment, Lighting Lead Mike Yeomans, Senior Lighting Artist Mathieu Tetrault, and Lead Outsource LIghter Guillaume Goudreault take viewers through three primary elements of the lighting updates in the Dead Space remake.
See how the team elevated and reimagined the unique and iconic lighting fixtures from the original game to show more depth and detail and even the inner workings of the lightbulbs. Then see how real-time lighting effects allow artists to better fulfill the vision laid out in the incredible concept art. You’ll get a glimpse into everything from the pale flicker of corridor fixtures to the deep blood-red quarantine lighting and how they continue to build the I
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