How to work with GTA V basic models (YDR) in 3DS Max [OpenIV|openFormats|GIMS_Evo]

DONATE DOWNLOAD SUBSCRIBE GIMS EVO Import: 1 – Run OpenIV; Choose GTA V for Windows 2 – Navigate to model file you want to export 3 – In context menu, select “Export to openFormats“ option 4 – Choose where you want to save exported file 5 – Now run 3DS Max, and open GIMS Evo for GTA V 6 – Click “Import“ button, and select model file 7 – Done Export: 1 - Make sure your materials and scene hierarchy is correct 2 – Open GIMS Evo for GTA V, and click “export“ button 3 – Select folder where you want to save your files 4 – If your scene is correct, select objects which you want to export, and click “continue“ 5 – When the export is completed, switch to OpenIV, and navigate to place where you want to import your model 6 – In context menu, choose “Import openFormats“ option, and select files you want t
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