Fake Liquid - Simulation Nodes in Blender 3.6

Grab the new simulation courses: Check out my new platform for technical artists: In this lesson we’re going to be learning a method to get some simple simulation data into our shader to recreate the fake liquids from Half Life Alyx. Grab the final lesson file here: $40 off a holographic display? Yes please. Geometry Nodes Toolkit: Merch? Discord: Courses Beginner Geometry Nodes: Advanced Geometry Nodes: Procedural Materials: Contents: 00:00 - Introduction 00:44 - Mastering Simulation Nodes Course Bundle 01:50 - Setting up the basic geometry 05:36 - Creating the custom NPR shader 17:30 - Simulation Loop 18:55 - Change of location 22:46 - Damping the flow 24:53 - Including rotation 25:47 - New attributes into the shader 27:18 - Rotating Object Coordinates 29:50 - Animated sine wobble 34:25 - Wobble delay attribute 38:50 - Noise displace liquid surface 41:15 - Adjust delay attribute Patreon: Threads: Twitter: Instagram: Gumroad: Blender Market:
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