How to optimize your Unity game for Mobile, PC & WebGL: from 230MB to
How to optimize Unity Mobile, PC & WebGL to reduce build size? Is your Unity build as small as possible? Information about optimizing a Unity Mobile, PC & WebGL build is very limited, but not anymore! In this tutorial we take a look at optimizing the textures of a Unity build with incredible results. I started at 230MB and brought it back all the way to just .
0:00 Intro
1:34 Finding Bottlenecks
2:46 Import Settings
7:31 Sprite Atlas
12:20 Repeatable Sprites
14:17 Outro
Support GameDevLuuk on Patreon!
♥ Subscribe:
BE PART OF THE COMMUNITY
-------------------------------------
● Join the Discord:
● Instagram:
● Twitter:
1 view
237
73
2 weeks ago 00:02:45 1
GIMP 3.0 Released: Explore the Top 5 Game-Changing Features!
2 weeks ago 00:10:43 1
The Sad Psychology Behind Elon Musk’s Lying
2 weeks ago 00:00:17 1
How to Stay Loyal 💔 [ANIME]
2 weeks ago 00:01:00 1
“Try These Tortilla Rolls with Filling – Quick and Delicious Recipe! 🌯✨“