Тут 3D | Blender | 3ds Max | Marmosettan video

Hi everyone! So in the new Houdini 19.5 we can play with fluid simulation on SOP level. That’s pretty awesome because we can apply knowledge from vellum and pyro to fluids. So now, making rivers, collisions, and mixing different fluids is much easier with just a few nodes. In this tutorial, we will start with the basics, transform a sphere into a liquid with different viscosity, and let it splash and melt as ice cream. Hope you enjoy this one, and let’s have some fun! Doxia School ► Doxia Studio’s Website: ► Patreon: ► Tutorials: ► Retrieve Tutorials Store: ► Instagram: ► Gumroad: NFT Art and Projects ► No No’s: ► Senzu Seeds: ► Senzu World: ► Foundation: ► Known Origin: ► Super Rare: Support Merch & Plugins ► Donation and Merch: ► Cloth Merch: ► Jemi:
Back to Top