The bloody Viking Age comes to life in Norse | Game Profile | Unreal Engine
A tale of blood and revenge at the dawn of the Viking Age. With Norse, developer Arctic Hazard is crafting a turn-based tactics game aimed at letting players feel every swing and thrust of Viking warfare. The story that surrounds the tactical combat is crafted with the help of author Giles Kristian, known for his best-selling Raven saga. The game received an Epic MegaGrant, and the studio is utilizing Unreal Engine 5 to bring Norse to life, alongside features like Nanite, Lumen, and MetaHuman.
- Norse is a turn-based tactics game built using Unreal Engine 5
- A young warrior must build his settlement, make allies, and get revenge
- Studio Arctic Hazard was founded in Norway in 2010
- This offers “unique insight and credibility” into Viking history
- “God of Vengeance” author Giles Kristian is helping to write the story
- An Epic MegaGrant opened doors for the studio
- The game’s characters are powered by MetaHumans
- UE5 features like Nanite and Lumen helped the studio quickly build realistic locations
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