Creating Layered Explosions FX in Unity | Rollerdrome
Read the full Rollerdrome case study:
Watch the full stream on Unity’s Twitch channel:
Alina Sommer and Andrew Fray at Roll7 breakdown all the layers and details of the explosion particle effects in Rollerdrome.
Helpful resources:
⭐ Learn more about Unity’s Shader Graph:
⭐ Check out Rollerdrome on Steam:
Timestamp:
0:00 The Explosion
0:30 Slow-Mo Implementation
1:35 The Explosion Layers
3:45 Visual inspiration
4:55 Color mapping and texture scrolling
8:55 Random Seeds
9:32 Trail Over Lifetime Curve
11:30 World Space Noise for Cohesive explosions
12:09 Seeing Through Explosions
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