Create a Looping Snowy Landscape in Unreal Engine (in 15 minutes)

Thanks to ASUS for sponsoring this video! Check out their ProArt Studiobook Pro 16 OLED (W7600) laptop for on-the-go creation: In this video I’m gonna show you how I made a looping snowy landscape for free, using Unreal Engine 5, Quixel Megascans, and Davinci Resolve. I’ve been basing a lot of my renders on personal trips and adventures, so this one is inspired by a rare hike, when Mt. Baldy (in Southern California) actually got snow. CHAPTERS: 00:00 Intro 00:46 Setup Lighting, Camera, Scene Scale 01:53 Building the Environment 02:27 Fixing Janky internet Assets 03:21 Loop your Renders 05:32 Cleaning the Seam (Blueprints) 06:29 ASUS ProArt Laptop 08:06 Adding Snow Advanced Fog 09:02 Create a Custom Photoscanned Character 09:46 Rig with Mixamo 10:08 Loop your Mocap Data 10:32 Connect your Character to your Mocap Data 11:15 Add Hiking Poles (IK Chain) 11:50 Simulate a Windy Poncho 12:44 Add you Animated
Back to Top