In this Video, I will show you how to create a Jiggly Orb, made of stone, that emits light from the deformed areas.
I will use an Effector as a Deformer, add a Jiggle Deformer to get some secondary motion, and then use a tension tag to record the stretched polygons and drive a Vertex map and a material.
Download the final 3D file here:
Orb ?dl=0
Check out 3D Fluff’s Youtube Channel here:
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