EmberGen Tutorial: Creating a Live Action Torch Shot with Animated Meshes and Camera Imports

In this EmberGen Tutorial, Daniël who is one of our VFX Artists, will teach you how to import and use animated meshes, cameras, and backplates so that you can create visual effects for your live action shots or 3d animations. You’ll learn the entire process he uses to match frame rates and properly sync your simulations with animated meshes and camera tracked footage to ensure everything lines up exactly as you’d expect after rendering out your simulations with EmberGen. 00:00 - Intro 00:14 - Export the cameratrack 00:40 - Export the backplate 01:00 - Export the matchmove 01:12 - Setup the torch asset in Embergen 02:05 - Import animation 02:53 - Import animated camera 03:43 - Import backplate 04:04 - Align backplate, animation and Embergen timeline 05:19 - Connect matchmoved torches to the Emitter 05:40 - Adjust bounding box 06:25 - Setup the render 07:30 - Setup Export nodes 09:00 - Retiming the fire 09:52 - Retiming the fire using frame stride
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