EmberGen Tutorial: Creating a Live Action Torch Shot with Animated Meshes and Camera Imports
In this EmberGen Tutorial, Daniël who is one of our VFX Artists, will teach you how to import and use animated meshes, cameras, and backplates so that you can create visual effects for your live action shots or 3d animations. You’ll learn the entire process he uses to match frame rates and properly sync your simulations with animated meshes and camera tracked footage to ensure everything lines up exactly as you’d expect after rendering out your simulations with EmberGen.
00:00 - Intro
00:14 - Export the cameratrack
00:40 - Export the backplate
01:00 - Export the matchmove
01:12 - Setup the torch asset in Embergen
02:05 - Import animation
02:53 - Import animated camera
03:43 - Import backplate
04:04 - Align backplate, animation and Embergen timeline
05:19 - Connect matchmoved torches to the Emitter
05:40 - Adjust bounding box
06:25 - Setup the render
07:30 - Setup Export nodes
09:00 - Retiming the fire
09:52 - Retiming the fire using frame stride