Here’s a detailed breakdown of every Dying Light 2 graphics setting, along with recommendations for improved performance while retaining the game’s intended visual presentation.
OPTIMIZED SETTINGS
API: DX11 ( IF YOU DON’T USE RAY TRACING)
COLOR GRADING: NORMAL (PERSONAL PREFERENCE)
UPSCALER MODE: FSR 2 QUALITY (DLSS FOR NVIDIA)
UPSCALER SHARPENING: 50 (PERSONAL PREFERENCE)
CHROMATIC ABERRATION: ON (PERSONAL PREFERENCE)
FIELD OF VIEW: 10 (PERSONAL PREFERENCE)
MOTION BLUR EFFECT: 0 (PERSONAL PREFERENCE)
TEXTURE QUALITY: HIGH (AS HIGH AS YOUR VRAM ALLOWS)
LOD QUALITY: HIGH
LOD RANGE MULTIPLIER: 100 (GO HIGHER IF YOU HAVE SPARE FPS)
ANTI ALIASING: STABLE
MOTION BLUR QUALITY: HIGH (DISABLED BY CHOOSING 0 MOTION BLUR EFFECT) (IF YOU’LL USE IT ANYWAY, DON’T GO LOWER THAN HIGH, TERRIBLE QUALITY)
PARTICLES QUALITY: HIGH
SUN SHADOWS QUALITY: LOW
CONTACT SHADOWS QUALITY (POSSIBLY NOT WORKING): VERY HIGH
AMBIENT OCCLUSION QUALITY: HIGH
GLOBAL ILLUMINATION