This was asked for in the comments a lot, so Chris made this two-part Tutorial on Triplanar texture Mapping in Copernicus! In this first Video Chris will go into Detail on how to set up a neat triplanar mapping Setup and will guide you through the steps to achieve a really smooth result.
Links to the mentioned Videos:
You also can download the Scene file for free on:
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Thank you guys!
0:00 Intro and Credits
1:08 Prepping for Mapping
3:05 Setup the UV Maps
4:44 Fix UV Problem
6:51 Creating the Masks
10:39 Writing Code for Blending
12:55 Make Masks sharper
13:52 Add Noise
14:24 Combine into one Texture
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