Persona 4 Arena Ultimax - RPCS3 | Fidelity FX Super Resolution + ReShade FXAA @ 1440p60

After reading an offhand comment about how the better the AA, the better the result when it comes to FSR, I got the idea to use ReShade’s default FXAA shader to see if it helps smooth out the stair-stepping artifacts that remain after using FSR by itself. Turns out it does to some degree. Lemme know what you think in the comments! ============== Computer Specs: CPU: AMD Ryzen 5 2600 GPU: NVIDIA GeForce RTX 2060 RAM: 16313 Mb ============== Settings Used: PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Thread Scheduler Mode: Operating System Lower SPU thread priority: false SPU loop detection: true SPU Block Size: Safe SPU Cache: true Renderer: Vulkan MSAA: Auto Write Color Buffers: false Enable Buffering: true Enable Time Stretching: false Enable FidelityFX Super Resolution Upscaling: true FidelityFX CAS Sharpening Intensity: 80 ======================== TAGS WHOO! ======================== Yuzu,Switch Emulator,Switch,SWITCH,Switch Emulation,YUZU,Yuzu Early Access,Wii,Wii Emulator,Wii Dolphin,
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