Procedural City Tools in UE4/UE5 - CityBLD Proof-of-Concept

Some early tests of CityBLD, an Unreal Engine plugin we’re developing. The buildings and streets are generated from Megascans assets in this example, but any asset pack can be used. Learn more and ask any questions on our Discord: If you have a use for the plugin in a current project, please email us at contact@ to discuss getting early access for your project. More cities generated with the plugin can be seen on my Artstation page:
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