V-Ray 6 | CHAOS SCATTER (New Feature Breakdown)

In this tutorial we will go through the new Chaos Scatter Implementation of the upcoming V-Ray 6. I will be currently using the Open Beta to demonstrate all relevant settings and show you how to use it! Using Chaos Scatter you can procedurally distribute objects in your scene. It lets you quickly and efficiently scatter a large number of objects over one or multiple surfaces, splines, or volumes. I am using 3ds Max 2023 and V-Ray 6 Beta. Chapters: 00:00 - Introduction 00:47 - Chaos Scatter Object 01:49 - Frequency 02:47 - Shader Randomization 04:27 - Scattering Modes 05:24 - Distribution 06:35 - Slope Limitation 07:11 - Spline Excludes 07:54 - Transformation Randomization 09:48 - Conclusion 10:28 - Outro Be sure to subscribe to the channel in order to be notified about upcoming tutorials :-) If you want to download the scene files for all my tutorials or see additional videos then please check out my Patreon:
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