finding signatures and offsets for bhoptimer with ghidra

A guide to find all the offsets and signatures used in bhoptimer with Ghidra. This should be helpful for general SourceMod offset and signature finding too. Timestamps: 00:00 - start of video introduction 00:31 - Ghidra project creation 01:42 - easy CSS vtable offsets with VTable Dumper 02:55 - starting CSGO signatures 03:12 - fast forwarding through CSGO binary analyzing 03:33 - end of fast forwarding 03:44 - CSGO GetPlayerMaxSpeed 04:58 - CSGO GetPlayerMaxSpeed vtable calculation 05:55 - CSGO UpdateStepSound 06:34 - CSGO UpdateStepSound vtable calculation 07:08 - CSGO BotAddCommand and WEAPONTYPE_UNKNOWN 07:30 - CSGO WEAPONTYPE_UNKNOWN 08:05 - CSGO BotAddCommand signature 08:28 - CSGO MaintainBotQuota 09:23 - CSGO MaintainBotQuota signature 09:46 - CSGO DoAnimationEvent 10:46 - CSGO DoAnimationEvent signature 11:09 - CSGO PhysicsCheckForEntityUntouch 11:22 - fast forwarding through CSGO PhysicsCheckForEntityUntouch 11:34 - CSGO PhysicsCheckForEntityUntouch found 12:00 - CSGO PhysicsCheckForEntit
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