Godot 3.2: Let’s Build a 2D Platformer!: Part 10 (Coins! + Collision Layers & Masks)
Thanks for watching! In this Godot Game Engine tutorial I cover:
- How to Coin object to add to your game! (create a new coin scene which you create instances of in your game level)
- Using Nodes: Area2D, AnimatedSprite, and CollisionShape to build the coin scene.
- How to use a signal on the Area2D coin to trigger a function to run.
- How to delete an object from your game, in-game while the game is running (collect the coin)
- How to use Collision Layers and Collision Masks to separate objects: to control which types of objects can collide with one-another.
- How to duplicate and place coins in your game level.
Play the Platformer Game Online Now!:
*****************
DONATE to support my channel via PayPal:
****************
DOWNLOAD the .zip file of the Coin Sprites! (3x .png image files):
Download Mirror 1:
Download Mirror 2:
1 view
682
176
2 months ago 00:33:05 1
ВЕРНИ СЕБЕ СИЛУ ВЕЛИКОГО ДЕМИУРГА / RECOVER YOURSELF THE POWER OF THE GREAT DEMIURG
2 months ago 00:09:41 1
ТИХАЯ МАТРИИЧНАЯ ПРОГРАММА САМОУНИЧТОЖЕНИЯ/ SILENT SELF-DESTRUCTION PROGRAM IN THE MATRIX
2 months ago 00:03:07 1
5 Months in Tutorial Hell: What I Learned
2 months ago 00:03:32 3
Какая недвижимость подходит для получения турецкого гражданства?
2 months ago 01:37:32 1
Samurai Jack: Battle Through Time Часть 5 ФИНАЛ - АКУУУУУУУУУУУУУУ!!!!!!