Character Animation Workflow | Warren Leathem | Houdini 20.5 HIVE Paris
Explore the new features, tools and workflows for animating characters in Houdini 20.5. Learn about the new transient constraints, animation layers, motion paths and other features and improvements for creating character animation in Houdini.
Warren Leathem is a Senior Animator on the character team at SideFX. Prior to joining SideFX in 2021, he spent over 20 years as an Animator, Animation Lead and Animation Supervisor in the film and TV industry, focused almost entirely on character animation. Having worked at studios such as MPC, Weta Digital, and Animal Logic, he brings that experience to focus not only on animators doing amazing work, but also on how animation fits into the overall production environment and workflows.
00:00 Introduction
01:02 Motion Paths
01:59 Transient Contstraints
06:16 Dynamic Motion
08:27 Ragdoll Motion
10:50 Copy, Paste & Mirror
14:15 Ragdoll Workflow
18:05 Ragdoll Pose
19:18 Animation Layers
20:28 Feather Controls
22:13 Animation Layer Management
24:07 Summation
24:55 Q&A
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