Thanks for watching! In this Blender tutorial I cover:
- 0:00 - Video Intro
- 0:10 - Tutorial Overview
- 1:40 - About BornCG (Colin) & My Channel
- 2:07 - Creating the Scene Objects & Layout
- 4:19 - Adding the first Material - Matte / Flat Green onto the Cube
- 7:06 - Using the same material on multiple objects, and duplicating materials
- 7:56 - Naming Materials
- 8:46 - Making a Glossy Red Material (on the Cylinder) Material Preview HDRI reflections
- 10:26 - Enabling Screen-Space Reflections for EEVEE rendering
- 12:21 - Smoothing (Shade flat vs Shade Smooth) Metal (metallic) material
- 14:14 - Glowing Yellow Material on the Donut / Torus! (emission bloom)
- 16:21 - Purple Glass Material! the Subdivision Surface Modifier (ctrl - 2)
- 21:27 - Simpler Ghost-Like Transparent material (alpha blend)
- 22:54 - Getting started with the Shader Editor & Nodes
- 26:00 - Mixing together different Shaders (using material nodes)
- 28:59 -
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