How to Make Effective Limbs for 3D Characters (Blender) #shorts
Here’s a little trick you can use to make the topology of your character’s shoulders, arms and legs a bit more effective.
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To get more personalized help from me, join as a channel member:
Check out the written guide on my website for further information and future updates!
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Software and Tools I Use:
Blender 4.x
Krita
Video was edited using Davinci Resolve Studio 18.6
Many animations were made easier using this tool by MrAlexTech:
Animated captions were made with the help of the Snap Captions plugin - Thanks to Orson Lord:
The character animation comes from Mixamo:
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Video Images and Sources:
The background animation is from Adobe Stock
#blender #gamedev #characterdesign #3dmodeling #3dart
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