How To Make a CGI Clicker | Blender Character Tutorial | The Last of Us 2 Fan Art

I went from beginner donut tutorials, to texturing, lighting, rigging and rendering a Clicker in Blender 2.9! I cover a basic CG character workflow in Blender and go from Blender to Substance Painter to do the final texturing. This is for my The Last of Us 2 fan film that I’m breaking down on this channel! Subscribe to see more Behind the Scenes content, Blender tutorials on animation, and more PS4 fan art that I make along the way. Stay until the end for a DANCE OFF! Chapters 0:00 - Why I’m Choosing Blender 2:10 - What goes into making a photorealistic asset? 3:13 - Texturing in Substance Painter 4:39 - Character Workflow and Rigging in Blender 5:27 - Lighting in Eevee and Cycles 8:05 - Compositing in Nuke 8:48 - How does Blender rank? Subscribe for more Filmmaking and VFX content! What do you want to see next? Welcome to my channel! I’m Josh, a Hollywood visual effects artist. I breakdown the secrets behind high-level Filmmaking and VF
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