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BLENDER TODAY #165
NVIDIA OMNIVERSE BRANCH
MODELING
Edit Mesh: multi-object edit-mode support for knife project
PERFORMANCE
Mesh: optimize normal calculation
Keyframe: Reduce GPU context switches.
RIGGING
Add Extras Dropdown Menu to Constraints
UI
Fix T89984: Improve Icon previews reflective and transmissive materials.
UI: Clip Editor: Expose 2D Cursor Location to RNA and UI
UI: Clip Editor: Move Annotation Pan
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