Create and transfer cloth simulation to an animated character rig in Blender
Learn how to add cloth simulation to a rigged character.
Also learn how to transfer the simulation to a rig so that you can export it to any engine as an FBX for example.
Physical Starlight And Atmosphere addon :
CGboost cubic world :
00:00 intro
00:46 Cloth simulation fundamentals
01:46 Pinning
03:27 Combining cloth and armature
05:35 Example cape rig
10:29 Animating the character with the cloth
12:30 Transfer cloth simulation to a game rig
14:22 Constraint bones to the simulation
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