Spine 2D Tutorial – 4 Directions Character Breakdown

In this Spine 2D tutorial, we will see a spine 2d workflow of how to make a 4 direction character animation. We start with 2d rigging animation and move on to creating character animations in 4 directions. This tutorial is a breakdown of a 4 direction character for a Unity game. 📔 Read: 🧰 Download PhotoshopToSpine script: 📌 Chapters 0:00 Introduction 0:38 PSD file preparations 1:31 Spine file preparations 2:33 Conclusion In Nugget & Penny, supporting characters can move, face, and interact in four different directions. The process of creating and animating a four-direction character can be time–consuming and exhausting, but thanks to our workflow and #spine support for broad tools, we optimized the process. We made this #tutorial with our character Voxel G8, which has 3 different animation states: Idle, fly, and look-down. 🐦 👍 🌍
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