Spine 2D Tutorial – 4 Directions Character Breakdown
In this Spine 2D tutorial, we will see a spine 2d workflow of how to make a 4 direction character animation. We start with 2d rigging animation and move on to creating character animations in 4 directions.
This tutorial is a breakdown of a 4 direction character for a Unity game.
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🧰 Download PhotoshopToSpine script:
📌 Chapters
0:00 Introduction
0:38 PSD file preparations
1:31 Spine file preparations
2:33 Conclusion
In Nugget & Penny, supporting characters can move, face, and interact in four different directions.
The process of creating and animating a four-direction character can be time–consuming and exhausting, but thanks to our workflow and #spine support for broad tools, we optimized the process.
We made this #tutorial with our character Voxel G8, which has 3 different animation states: Idle, fly, and look-down.
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